An AI sentence line would fix this, though I dont know if its possible in the current coding structure of the game.
Much like FFXII's "gambit" system, we can customize skill usage to the letter:
Hammer Bash
Use when target can be knocked down.
Aftershock
Use when a target in range is knocked down.
Dwarven Battle Stance
Use when a Necromancer, Elementalist, Mesmer, Monk and Ritualist class is in range. Target only Necromancer, Elementalist, Mesmer, Monk and Ritualist class while this skill is active.
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